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Q about Rip Glyph
2010-03-29 00:00:00
Judging from what I have read it increases the duration giving an extra damaging tick. Just one more tick. So it isn't a lot of damage added but some.
The main thing I have seen on it is the extra time allows for different feral DPS cycles. As the glyph adds 2 or more GCDs to Rip's duration.
A side question. On the rogue forums I was reading that cats and Rogues have a 1s GCD; I haven't checked. Is this true? Am I that oblivious? If so Rip glyph would add about 4 GCDs depending on lag which ...
Where to go from here, a tallent question.
2010-03-20 00:00:00
At 60 I enjoyed the benefits of FI much more frequently than I am now at 69th. I can't base this on hard facts as I have not been logging the application of ...
Hellforged Halberd v Sonic Spear
2010-03-09 00:00:00
I would say it depends slightly on your specc. If you are Survival, Sonic Spear would be better, through the +15 agility talent and enchant potential. With Beastmastery and Marksman, I'd probably consider them pretty much equal, with a very slight favor for Hellforged Halberd.
But they are so close to eachother, that when you have enchanted them it's pretty much just choosing what you think looks best. You can't really go wrong, either way. -Friar Bijou wrote:ITT: NorthAI is a L枚rd Kaolian wrote:We get so...
Learning to trap
2010-03-03 00:00:00
Sounds like you're getting it.
I'd recommend always having your pet on passive all the time. It's a good habit to get into and you have so much more control if you learn to command your pet yourself. (I use ctrl+1 to send in pet but I think shift+t might work too).
I tend to stick a trap quite far away (hmm, sometimes too far away) and pull it off the tank with arcane shot once the tank has pulled (although this will not work with body pulls, which s/he probably won't be using anyway).
Ideally you want to have laid the trap some time before the pull, so it's a good idea to lay it as soon as you are in position. Once the mob is trapped I sometimes run across to another part of the room, laying a trap either near the already trapped mob (if cooldown is up... and don't lay it to close or it will mess...
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